If he scores a crit on his first attack (which will give hime 25% turn meter), he can outspeed Vanguard with ~251 speed or Fisto/Sentinel with ~278. You just got unlucky that he called in more AOE Jedis and they blew you up before you could do anything about it. I was so busy reading this really well presented guide, I nearly forgot to upvote! Some will say to always attack even the non-AOE Jedi when the Acklay is in or near Enrage. Reward: Grand Admiral Thrawn - SWGOH Events displays the next event date with relevant information about the event. Only attack the non-AOE Jedi as necessary to avoid enraged AOEs from the Acklay. Mine are all 12+3 with one having a sith gear piece and both zetas on GBA. Do you have a swgoh.gg account? CD/CC set. Save Sun Fac's Blind ability for the Acklay's enraged AOE. Most importnt is speed and health on GAB (320) and CD, CC and offence on Spy. Kill one of the AOE Jedi fairly quickly and the remaining ones over time. I actually was doing pretty well before the end, ability blocking the three aoe Jedi at the start and utilizing spy and brood's specials to dispel Jedi stealth in case they weren't. Poggle is speed and Potency. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Rising. G13 Priority 1: GBA. They are mainly just for really strong players who want to minimize the chance of getting really bad RNG. By using our Services or clicking I agree, you agree to our use of cookies. Star Wars: Galaxy of Heroes (SW:GoH) is a mobile game by Electronic Arts released on November 24, 2015. 62 % Carth Onasi 85. Just nice for more insurance against bad RNG. You are putting out some great guides. Spy needs CC, speed and offence secondary’s. Hot New Top Rising. WAT mission is pretty easy if you are over the 7* and GP barrier you should be fine with good mods. 85. Since he gains 35% TM whenever another Geo inflicts a debuff during their turn, speed is less of a priority. ", https://i.imgur.com/gOXGuWG.pngFishdo has 100% counter chance if at full health, 100% offense when less than 100% health, Thanks for this great guide! Thnx for the guide mate! Tried it for the second time after the first one was lost with acklay at just over 50% health. Thank you, friend. Sun Fac's second special will blind the Acklay (so long as the Acklay has an existing debuff) which will cause him to miss on his AOE. 57 % Boba Fett 1. This will give you a chance to prevent an AOE. Phase 3 (South) Ki-Adi-Mundi Shard Combat Mission Battle Notes – Take 4: I have changed guilds since my previous attempts and continue to review the different strategies out there. The one thing I keep coming back to is this – the KAM mission is … SWGOH.GG SWGOH Wiki SWGOH Events SWGOH.HELP Gaming Fans SWGOH.TV. Take out the AOE Jedi, they hit like bricks. Save Spy’s Second Special for when the AOE Jedi go stealth. Jedi Vanguard (Fishdo): He has +100% offense when below full, and his AOE is more damaging than anything besides an enraged Acklay AOE. Thanks Capital Games. Kit Fisto and Jedi Sentinel have ~370 speed, and Vanguard has ~335. ... Mission Vao 1. Megathread. Defense also syngergizes with the Geos ability to regenerate both health and protection. You may be missing out on a star by doing it, but you're missing out in the entire point of the game by skipping it (to use your characters in a fun, challenging event). Def & speed secondaries. For next time, I've decided to massively up poggle's offense so that I take advantage of his basic, up spy's speed a little and brood's speed to get to the tame and cleanse abilities faster. Acklay Guide: Only r3 Alpha Acklay Guide: Only r3 Alpha ... Here’s a quick guide on how to get through this mission for anyone out there still struggling and eager to keep relic investment on geos to a minimum! Acklay will be a bit of a RNG fest not sure if I got lucky or had a good enough team to bet it every time. There are usually 2 AOE Jedi at the start. Jedi Sentinel: She is annoying because she goes into stealth whenever she takes damage. Go for speed/health sets. 85. Keep Poggle’s special for when it’s needed, use Alphas when it’s available. The acklay mission is right up there as one of my favorite events/battles in the entire game. Thanks for taking the time and not making it a video! Note: As far as I can tell, tenacity and potency aren't worth it due to the Acklay's high potency and Soldier's ability to apply tenacity down. I have G13 Brood and G12+4 on the rest and I'm not even going to try it. I'd like to check the mods you're using, if possible :). Unlike the previous heroic 2+ missions, this one is actually a heroic mission as you will be facing trios of champion + 2 strongs. Edit:Added mod recommendations from a comment I made earlier. It's cute to see a blinded ackaly prioritize his basic, and then using AoE :/. Acklay Geo Special Mission Phase 2 DS Geo Territory Battles | SWGOH Home; Search; Live; Content Creators; Smaller Creator Videos; Podcasts; Recent Videos; Trending Videos; CONTENT CREATORS. Aim for 60% CC so he is is effectively 100% after the first hit. Defense, speed & CC secondaries. What poor programming. So only save it if it will be much more effective next turn. Small correction to your information:" Jedi Vanguard (Fishdo): He has +100% offense when at full health, and his AOE is more damaging than anything besides an enraged Acklay AOE. They are very threatening and a nuisance to deal with, and killing one will give your team Retribution for 2 turns. Artist of War. 85. Poggle: Defense & speed sets and secondaries. Thanks a lot, great guide! Mine is currently HP loaded with what I can spare. Before the Acklay AOE, try and apply blind from Sun Fac’s special. Don’t forget to smash that upvote button and Subscribe to my profile. 63 % Savage Opress 1. My guild is close to getting 9 stars today and my Geo's will give us a better shot at 26* overall. Attack the Acklay. However, defense is only better in terms of mod sets and secondaries- health/protection primaries are still preferable. Phase 3 features 3 territories as players battle with ships and ground troops. Moderator of r/SWGalaxyOfHeroes. 85. Get the G12 pieces, they add decent survivability. Overwhelming Fury cannot be evaded. Who gets it? The acklay mission is right up there as one of my favorite events/battles in the entire game. funny thing is, this can be written in 15-20 minutes, and read in 3. the aforementioned 15 minute video, will take hours to edit and make. Spy gets a huge damage increase and Sun Fac a strong survivability increase. Nice work. Of course he will also need high crit chance. 63 % Savage Opress 1. I don't really agree, since this can greatly prolong the battle and also removes the benefits of the non-AOE Jedi (each Jedi reduces the Acklay's offense by 10% and if you kill a non-AOE Jedi it might be replaced by an AOE one). THE MOST WRETCHED HIVE OF SCUM AND VILLAINY - WEEKLY RANT THREAD - December 26, 2020. 1 of three, the Vanguard and Kit Fisto also have AOE. Press question mark to learn the rest of the keyboard shortcuts. Total number of players who successfully completed the Acklay mission: I think around 12 members successfully completed the "Acklay mission"; I talked to my guild and figured out that everybody attempted in doing the missions, but seems not everybody was successful, also some people did not respond, so I count them as "did not succeed". ... Could use some PvP counseling? When the Acklay is 1 turn from being enraged, start hitting the Heal Jedi, attacking the Acklay with give him to much TM. I missed qualifying by about 2 days last time. When an AOE Jedi gets fairly low in health, take them out. Priority 3: Poggle & Soldier. So having a Sun Fac with ~200-250 speed gives you a chance to land offense down and remove TM before its first turn. So he should be your first priority to deal with. When he gets enraged, stop hitting him and focus on the Jedis, it will slow his turns and allow you to use Beastmaster. GBA's first special and Spy's second special, which apply AOE expose which will remove stealth via Spy's unique, can help you deal with her. Speed set and potency set. 60 % Imperial Probe Droid 85. If you can't prevent or mitigate the Acklay's AOE anyways, then just attack it (Sun Fac might still apply CC down). I had everyone else ready, but Sun Fac was lagging behind the others. Haven't tried it yet but I'm assuming it will be difficult. If not attacking the Acklay will result in GBA being able to use Beast Tamer or Sun Fac being able to apply offense down or Blind before the next AOE, then attack the Jedi instead. The Geonosis: Separatist Might Territory Battle in SWGoH features four Phases which last 36 hours each. More SWGOH battles on the channel and more to come, all focused for average players in non whale guilds where we dont have max bonuses and platoons. I then lost Poggle and Spy when one of the Jedis AoE'd immediately after. Definitely the thing that gets me most excited for geo tb. I wish more people would use text like this. Sun Fac: 6x defense sets, high speed secondaries. ... Could use some PvP counseling? SWGoH: Geonosis Separatist Might – Phase 2 Acklay Special Mission Walkthrough The Geonosian Territory Battles were launched in June 2019 starting with with the Dark Side battles, officially named Geonosis: Separatist Might. My Geos were a mix of g12 and some g12+ with spy modded for +1000 offense, 70 extra speed and 73% crit chance (apparently needed to up the crit chance some more due to several non crits), brood with over 100 speed and 40,000 HP What did me in was not putting enough speed on brood and offense on other characters, sun fac getting dazed for a good amount of the fight and forgetting to target the Jedi once or twice when the acklay was about to get enrage for the second time. -Sun Fac's offense down, even though it says it lasts for 2 turns, usually only affects the Acklay for 1 turn. Lost the second one, though, in spite of heavy remodeling for health and getting the acklay into the red. Thanks dude! Both GBA and the acklay will be on 0% TM (most likely because of the acklay's TM removal) and it's a speed race between GBA and the acklay. But since then, I've moved Brood Alpha from qualifying to downright terrifying: he's Relic 5 and I can probably get him Relic6 before the mission starts, if people think that's necessary. 57 % Boba Fett 1. Since the Jedi are ~335-370 speed, it's unlikely you will get any other turns before they go. I probably would have had it since he was just a touch off taking another turn to remove enrage, and the acklay got another turn to aoe and kill off most of my bugs. Useful Links for Parents; Catering Information; Wraparound Care; SIMS Pay; Uniform; Nurture; Thrive; Ofsted Parent View; Free School Meals; Request for Copies; eSafety Advice for Parents It's nice if your Sun Fac is fast enough to apply offense down and remove 40% turn meter from the Acklay before his first AOE. (could also go health set and protection Plus because of GS TD). Aim for 85% CC with 186% CD. GS needs CC and offence secondary’s. Not sure, battle did take about 4 mins though. The Acklay has ~200 speed, and will have up to ~250 effective speed if all 4 Jedi attack it at the beginning. Press question mark to learn the rest of the keyboard shortcuts. When the Acklay is 1 turn from being enraged, start hitting the Heal Jedi, attacking the Acklay with give him to much TM. It was very painful to watch everyone but brood die at once. Check out Acklay's Characters from Star Wars Galaxy of Heroes!! Now I read this and still don't unterstand everything. The sentinel is the hardest to kill though because of stealth. -Don't attack the Acklay with Spy's special attack if it has offense down. We have one guildie having a crack at the Acklay this time around that thinks he can beat it this time (1st to do so in the guild), so your guide is invaluable. I've got g13 GBA and spy, everyone else at g12.5 except poggle at 12.0. modest mods on them. This is because health and protection increases will be diluted by the +15,000 health/prot from GBA's leadership. A G13 GBA and the others G12 +4-5 should give you well over a 50% chance of victory, with good mods and strategy. 268 comments. The game was first announced on June 15, 2015 in EA's press conference during the 2015 Electronic Entertainment Expo. Potency on Poggle is needed also on the Acklay mission. GS is G12+4, Spy and Sun Fac are G12+3, GBA is G12+1 and Poggle is just G12. GBA: 4x Speed & 2x Def (health if you don't have good defense sets) or 6x def. Definitely the thing that gets me most excited for geo tb. Spy needs CC, speed and offence secondary’s. Does Spy's Unique's exploit work for this? You sure you didn't want to make a 20 minute long youtube video instead of this concise and helpful list? right before the Enrage timer expires. The AOE Jedi (Sentinel, Vanguard, and Kit Fisto) can do huge damage, rivaling the Acklay itself. 56. acklay swgohhow to acklay swgoh for October 31, 2016 October 31, 2016 / Rheumatology & Immunology Osteoarthritis, rheumatoid arthritis and unique effects acklay swgohhow to acklay swgoh for Share Facebook Twitter Linkedin the 1 last update 2021/02/14 PinterestPinterest Saved for the day when I actually try this out. Go protection on the Circle, Triangle and Plus, speed on the Arrow. Chose Spy or Soldier as the assist target. It's also nice if you can use Spy's second special first to give Sun Fac potency up. The only character who can possibly outspeed this is Geo Soldier. Geo Spy: 4x CD, 2xCC. Sun Fac gets HP loaded like the tank he is. Attack the Acklay. In terms of surivability, defense sets are generally better than health and defensive secondaries (% def for the tanks and flat def for attackers) are generally better than health/ protection. And how much HP/Prot does Acklay have btw? The maximum chance (if you have tenacity down applied) is about 67% (80% minus the minimum 15% resist chance and 2% dodge chance), but hopefully if it doesn't proc they will get CC down at least (Sun Fac applies it when he attacks out of turn). All 5 Geos G12, removed the Jedis quite fast and then stuck at Acklay having lost all his protection and his health not going any further down (not enraged).